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Titan Loot Rolls
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Titan Raid-Level 12 Raid


There are two items that will drop in the Warded Chest.  These items are Class specific in most cases.  The red highlighted classes indicate the people who are entitled to roll on a item.  If there is none of that particular class in the party, then everyone rolls.  If the individuals who are entitled to roll on a item decide they do not want to roll on the item and there are no more of that particular class, then everyone rolls.  You may choose to pass your winning roll over to another character in the party, but you must say so before the Ward is given to you.  Once you get the Ward you cannot give it to anyone else.  If you win a item, then you cannot roll on the second item.  

If you have any questions or concerns in regards to how the loot is distributed, we ask that it be brought up BEFORE we start the raid.  Once we start the raid, there will be no discussion or complaints about the loot rolling.

 

Battle Coin - Trinket, +1 Compentence Bonus To Hit, Heal Moderate (self only) 3 charges, 1 recharge/rest
Everyone Rolls
Belt of Brute Strength - +6 Strength, Greater False Life
Fighters/Paladins/Barbarians
Bereavement - +5 Battle Axe, Keen, Seeker +10
Anyone w/Martial Weapon Proficiency
Bravo's Sword - +3 Shortsword, +5 Sneak Attack
Rogues
Centurion Armor - +5 full plate (2 max dex, -4 armor check penalty), +4 Reflex
Anyone w/Heavy Armor Proficiency
Chattering Ring - +3 Dodge, +13 Spot, -10 Move Silently
Rogue/Ranger
Gyroscopic boots - +10 Balance, 30% Striding
Everyone Rolls
Insulated Armor - +4 half plate (10% ASF), Mithril, Lightning Resistance, Lightning Bolt Ward*
Anyone w/Medium Armor Proficiency
Jungle Cloak - Hide +10, Regrowth (Heal yourself for 100 points over 2 minutes) 1/rest
Rogues/Rangers
Nullcloth Gown - Robe, Spell Resistance 20, Lightning Resistance, Cold Resistance, Fire Resistance, Magical Null (15% arcane chance of failure)
Anyone using a Robe
Rattle Charm - necklace, Greater Acid Lore, Greater Sonic Lore, Proof Against Poison
Wizards/Sorcerers
Seven Fingered Gloves - +11 Disable Device, +11 Open Lock, +5 Use Magic Device, -10% to arcane spell failure
Rogues
Shining Crescents - +5 Sickle (two handed, 2d6) - Admantine, Vertigo +6, Tendon Slice +6
Anyone w/Simple Weapon Proficiency
Skull Fetish Mask - +6 Charisma, Void Lore
Paladins First then  those who need CHA
Titanic Docent - +5 Docent, Titan Shield (DR 30/- and SR 30 for 15 seconds. 1 charge/rest)
Warforged
Visor of Concentration - -7 Spot, +10 Concentration, Repair Lore, Ice Lore, Reconstruction 5, Glaciation 5
Wizards/Sorcerers
+2 stat tome (any type)
Click here to see how we roll on Tomes.