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TOMES of STR, CHA, WIS, DEX, INT, and
CON.:
Based foremost on a characters main stat for his/her
specific class. It is understood that Tomes of any type can benefit any
class. This is why the base roll is modified for particular classes.
Tomes shall be rolled for by everybody unless you have already used a
tome. These Tomes are binding and cannot be traded or auctioned.. This
is why we ask, that if you have used a tome of the particular type,
please do not roll.
Your roll will be "/roll d100". The result
of your roll will then be modified by your class as listed below. If you
are a multi-class toon, you will automatically roll based on your
highest level of any class. If the multi-class levels are equal, you
must decide which you will call your "main" class before
entering a quest that drops tomes in the warded chests. If you do not decide by then, The icon that appears in
your party info will be considered your main class without argument. Here
is a listing of each Classes Attributes, based on Character creation in
DDO. Fighters and Barbarians-Strength and Constitution Paladins-Charisma,
Strength, Wisdom and Constitution Rogues-Dexterity,
Intelligence and Wisdom Rangers-Dexterity, Strength
and Wisdom Clerics-Wisdom and Charisma Wizard-Intelligence Sorcerer-Charisma Bard-Charisma
and Intelligence Please understand that every Tome can
help every toon in way or another. We are assigning this roll chart
to give people more of a chance of getting the Tomes that are needed based
upon the recommended attributes in the DDO Character Creation
process. A main stat is the first stat that is listed under your
specific class and will receive a +20 to your roll. Secondary stats
receive a +5 and third and fourth stats receive a even roll.
Strength Tomes
Fighters and Barbarians roll at a +20 *
Paladins/Rangers roll at +5 and all
others roll at a -20
Charisma Tomes
Bards/Sorcerers/Paladins roll at +20 * Clerics roll
at +5 * Rogues roll even and all others roll at a -20
Wisdom Tomes
Clerics roll at +20 * Paladins/Rogues/Rangers roll
even and all others roll at a -20
Intelligence Tomes
Wizards roll at +20 * Rogues/Bards roll at +5 and all others
roll at a -20
Dexterity Tomes
Rogues/Rangers roll at +20 and all others roll at
-20
Constitution Tomes
Fighters/Barbarians roll at +20 *Paladins roll at a +5
and all others roll at a -20
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